I know this was two years ago, however there is a better way around using WaitForSeconds, WaitForSecondsRealtime, and another method other than Animation Event Triggers for anybody looking around for an answer to this problem. The layer index. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see: You've told us there are code samples on this page which don't work. Deleted UserDec 10, Checking on the same frame the animation starts would not be advisable, hence the yield return null in the comments. Deleted UserDec 12,
c How to check if a certain animation state from an animator is running Stack Overflow
How can I check if my Animation is playing in my Animator. using System. Collections; using c; using UnityEngine.
I'm using the animator component to animate my character in my game and C# to code it, and I want the game to know if an animation is. isPlaying() but is there something similiar for Animator?
How can I check if an animation is playing or has finished (Using Animator/C) Unity Answers
So if I have SetTrigger ("ShootAnimation"); // play shooting animation; }; }; }. Comment.
I check it with the time Suggest a change. The Rest state is then returned to. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable. Deleted UserDec 12, Ed Marty Ed Marty 3, 1 1 gold badge 7 7 silver badges 12 12 bronze badges.
This causes the cube to jump up and down two times. The Rest state is then returned to. Because Bounce is selected from the script no Transition. //In your Animator Controller, create and name two states- one as your default state, and one as the state you want to play ("Jump" in this case).
Make sure to link.
Please check with the Issue Tracker at. GetCurrentAnimatorStateInfo 0.
How to check if Animator is playing Unity Forum
Log in Create a Unity ID. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see: You've told us there are code samples on this page which don't work. Please tell us what's wrong:. StartCoroutine returnToMenu.
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